(Character images shown above are copyright of Capcom, ARIKA, and SNK.) |
Shoto characters have been consistently popular among fighting game players since the inception of Ryu in the first Street Fighter game. This is demonstrated in the Street Fighter V character usage statistics in the Capcom Fighters Network website. Ryu, Ken, and Akuma are featured in the top three most used characters throughout a majority of the game's lifespan. Therefore, a fighting game consisting entirely of Shoto characters would appeal to a sizable number of fighting game players.
The 15 Shoto characters featured so far in this blog were created by Capcom, ARIKA, and SNK which have a history of collaborating with each other (Street Fighter EX series, SNK vs Capcom series, Fighting EX Layer & SNK Heroines). So, it is plausible that they can work together again to create a new fighting game featuring only Shoto characters.
I suggest to call this fighting game Way of the Assassin (or WotA).
Satsui no Hadou Transformation
The fight against the murderous intent or Satsui no Hadou is a central theme for the Ansatsuken warriors in Street Fighter lore, and it can be extended to the ARIKA and SNK Shoto warriors through direct encounters with the Ansatsuken warriors of Street Fighter.
Sagat is a prime example within Street Fighter itself, where he started to struggle with the Satsui no Hadou after his match with Ryu. Kairi could have encountered Akuma after his duel to the death with Hokuto, and Allen would have met Ken during a US Martial Arts tournament. Takuma may have fought and studied under Gouken which led him to develop his own Kyokugenryu Karate style based on Ansatsuken.
Since all characters in WotA struggle to control the Satsui no Hadou within them, a new feature can be added to the game where each character can transform into an evil version of themselves (e.g. Ryu transforms into Evil Ryu) during a match round. The character will turn back to normal in the next round. This would be similar to the V-Trigger transformation of Necalli in Street Fighter V.
Pure Form of Satsui no Hadou
The villain in WotA would be none other than the Satsui no Hadou himself. In Street Fighter V, a pure form of Satsui no Hadou was expelled from within Ryu, manifesting in the demonic-looking Kage. Similarly, each WotA warrior must fight and expel the Satsui no Hadou within their bodies.
The warriors in WotA would need to fight the Satsui no Hadou within their bodies in order to retain their humanity. Once expelled, the Satsui no Hadou must be defeated in battle. Therefore, the final boss fight in WotA would be a battle to the death with the pure incorporeal manifestation of the Satsui no Hadou that is ejected from the warrior's body.
How Well Can You Control Your Satsui no Hadou?
The pure incorporeal Satsui no Hadou would be an overpowered (OP) character (similar to Akuma in Super Street Fighter II Turbo), and so it cannot be used in a standard WotA fighting game tournament.
However, a separate tournament which only allows the pure Satsui no Hadou character to be selected can be organised, and it would be a completely balanced tournament where the competitors are tested on their mastery of using the pure Satsui no Hadou character.
One might think that the use of a single character in a fighting game tournament is boring. However, owing to the popularity of the Satsui no Hadou lore in Street Fighter, a fighting game tournament with the tagline "How Well Can You Control Your Satsui no Hadou?" can appeal to a wide range of fighting game players who are fans of the Satsui no Hadou lore. Each character in WotA struggles with controlling the Satsui no Hadou, and in this tournament, the competitors are also struggling to control their Satsui no Hadou character to be the best in order to win the trophy.
A New Game for the Fighting Game Community
Therefore, I humbly advocate for a creation of this Way of the Assassin fighting game through the cooperation between Capcom, ARIKA, and SNK. This game would be a great addition to the fighting game pantheon and can appeal to a wide range of fighting game fans.
Since all characters in WotA struggle to control the Satsui no Hadou within them, a new feature can be added to the game where each character can transform into an evil version of themselves (e.g. Ryu transforms into Evil Ryu) during a match round. The character will turn back to normal in the next round. This would be similar to the V-Trigger transformation of Necalli in Street Fighter V.
Pure Form of Satsui no Hadou
The villain in WotA would be none other than the Satsui no Hadou himself. In Street Fighter V, a pure form of Satsui no Hadou was expelled from within Ryu, manifesting in the demonic-looking Kage. Similarly, each WotA warrior must fight and expel the Satsui no Hadou within their bodies.
The warriors in WotA would need to fight the Satsui no Hadou within their bodies in order to retain their humanity. Once expelled, the Satsui no Hadou must be defeated in battle. Therefore, the final boss fight in WotA would be a battle to the death with the pure incorporeal manifestation of the Satsui no Hadou that is ejected from the warrior's body.
How Well Can You Control Your Satsui no Hadou?
The pure incorporeal Satsui no Hadou would be an overpowered (OP) character (similar to Akuma in Super Street Fighter II Turbo), and so it cannot be used in a standard WotA fighting game tournament.
However, a separate tournament which only allows the pure Satsui no Hadou character to be selected can be organised, and it would be a completely balanced tournament where the competitors are tested on their mastery of using the pure Satsui no Hadou character.
One might think that the use of a single character in a fighting game tournament is boring. However, owing to the popularity of the Satsui no Hadou lore in Street Fighter, a fighting game tournament with the tagline "How Well Can You Control Your Satsui no Hadou?" can appeal to a wide range of fighting game players who are fans of the Satsui no Hadou lore. Each character in WotA struggles with controlling the Satsui no Hadou, and in this tournament, the competitors are also struggling to control their Satsui no Hadou character to be the best in order to win the trophy.
A New Game for the Fighting Game Community
Therefore, I humbly advocate for a creation of this Way of the Assassin fighting game through the cooperation between Capcom, ARIKA, and SNK. This game would be a great addition to the fighting game pantheon and can appeal to a wide range of fighting game fans.
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